|Dock's renderer, also known as 'view'. More...|
|Definition of a Dock, which derives from a Container. More...|
|CairoDock *||gldi_dock_new (const gchar *cDockName)|
|CairoDock *||gldi_subdock_new (const gchar *cDockName, const gchar *cRendererName, CairoDock *pParentDock, GList *pIconList)|
|void||cairo_dock_remove_icons_from_dock (CairoDock *pDock, CairoDock *pReceivingDock)|
This class defines the Docks, and gives the way to create, destroy, and fill them.
A dock is a container that holds a set of icons and a renderer (also known as view).
It has the ability to be placed anywhere on the screen edges and to resize itself automatically to fit the screen's size.
It supports internal dragging of its icons with the mouse, and dragging of itself with alt+mouse.
A dock can be either a main-dock (not linked to any icon) or a sub-dock (linked to an icon of another dock), and there can be as many docks of each sort as you want.
Say if an object is a Dock.
Cast a Container into a Dock.
|p||the container to consider as a dock.|
|CairoDock* gldi_dock_new||(||const gchar *||cDockName||)|
Create a new root dock.
|cDockName||the name that identifies the dock|
|CairoDock* gldi_subdock_new||(||const gchar *||cDockName,|
|const gchar *||cRendererName,|
Create a new dock of type "sub-dock", and load a given list of icons inside. The list then belongs to the dock, so it must not be freeed after that. The buffers of each icon are loaded, so they just need to have an image filename and a name.
|cDockName||the name that identifies the dock.|
|cRendererName||name of a renderer. If NULL, the default renderer will be applied.|
|pParentDock||the parent dock.|
|pIconList||a list of icons that will be loaded and inserted into the new dock (optional).|
Remove all icons from a dock (and its sub-docks). If the receiving dock is NULL, the icons are destroyed and removed from the current theme itself.
|pReceivingDock||the dock that will receive the icons, or NULL to destroy and remove the icons.|